Foundry Reveals FMX 2022 Lineup

Creator of creative media and entertainment software Foundry revealed his FMX 2022 programming grid. Topics range from machine learning to lighting in animation with speakers diving into industry best practices, with tips and tricks, sharing insights into Foundry’s roadmap and industry trends. future of visual effects

The program starts on Tuesday May 3 at Raum Mannheim; guest speakers including Hugo Guerra, Victor Perez, Electric Theater Collective, Mikros Image and Moving Picture Company.

“We’re thrilled to be back at FMX in person to showcase creative techniques and technologies from recent productions and connect with our customers,” said Christy Anzelmo, Foundry’s Product Manager. “We look forward to sharing how these top studios are changing the game with best practices in compositing, lighting, and texturing, plus great insights into the future of visual effects.”

Full foundry schedule:

Ranking and composition pipelines using NukeX and Nuke Studio

Tuesday, May 3 at 10:00 a.m. CET

Director and Visual Effects Supervisor Hugo Guerra will present compositing, grading and finishing pipelines using NukeX and Nuke Studio. Register here.

The importance of dynamic workflows with Mari

Tuesday, May 3 at 11:15 a.m. CET

Andrea Pezzolato, Key Texture Artist at MPC, will explain the importance of being more dynamic with Foundry’s Mari texturing software and adapting workflows to your daily needs. Register here.

Exploit the chaos of GAN with Nuke

Tuesday, May 3 I 12:30 p.m. CET

Visual Effects Manager Simon French and 2D Manager Ryan Knowles of Electric Theater Collective (ETC) will present their recent project for Meta and how they harnessed the chaos of GAN (Generative Adversarial Networks) with Nuke and CopyCat. Register here.

Use of Katana in Feature Animation

Tuesday, May 3 I 2:30 p.m. CET

Philippe Palmieri, Look Development Supervisor, and Marcel Reinhard, Lead Shading/Lighting/Rendering Developer, from Mikros Animation will dive deep into Katana and how to leverage the tool for highly stylized feature film animation needs. Register here.

Understanding the ACES Color Workflow in NukeX

Tuesday, May 3 I 3:45 p.m. CET

Director, screenwriter and visual effects artist Victor Perez will demystify ACES color

workflow in Nuke from reading to writing and everything in between. Everything will be presented in simple terms with practical examples, and accessible to all. Register here.

Unleashing the Power of the Artist with Machine Learning

Thursday, May 5 at 5:00 p.m. CET

Meet Mairéad Grogan, Research Engineer at Foundry, and learn how Foundry is researching cutting-edge machine learning technology to put in the hands of the VFX community. Register here.

More information can be found at Foundry’s FMX official page.

Source: Foundry

Debbie Diamond Sarto's photo

Debbie Diamond Sarto is associate editor at Animation World Network.

Ryan H. Bowman